Bentley Continental GT


This was a project created to push my boundaries yet again. The main focus of this study was to hone in the headlights and taillights as much as possible and get them as close to reality as possible. As someone with a background in physically correct rendering this was a fun challenge, since Maya isn't necessarily meant to replicate reality. This was also another opportunity to expand on my experience rendering interiors as well, so I decided to tackle that as well. It's an all-CAD scene in Maya with Vray and VRscan materials and utilizes a backplate I shot with my Mavic Air 2s

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